Curious if there's a quick option on looping refrains within a single instrument rather than cutting together separate instances of the same
Curious if there's a quick option on looping refrains within a single instrument rather than cutting together separate instances of the same instrument on one timeline.
TLDR: Has anyone found a refrain option for Music/Sound?
There is a limit as to how long a song can be, and though the thermometer can deal with music rather well, the more neat and consise, the better for better for projects to use without concern.
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What exactly do you want to do? If you want a dynamic soundtrack going only for a few measures, I'd just put each instrument in a separate timeline, and have the parent timeline loop. You then put together the logic for when you want the timelines with your refrain (or action track, whatever you like) to play (ramp up the volume, maybe a decaying filter or something neat, slo-mo sounds etc.) and blend between those states.
Honestly, there are so, so many ways to go at these problems. And by the way, while there is technically a limit, I've made 10-minute songs with a fair bit of circuitry, just for the sake of it, and let me tell you: it's not an issue at all. And if it were, combining levels is lightning fast, what with the entire level preloading and all that. You could feasibly split your track up and just do it the old-fashioned way.
I like the mixture of programming your sounds and at the same time integrating performance tools with classic slice-based sequencing. Although, sadly, there is no slicer yet, which I would love to have so I can break up some monotonous loops without cloning and adjusting the length of my clips.
So much stuff I will have to keep submitting in the feedback forum, like zooming back to a timeline after editing a camera, but the audio tool... my mind is broken by how powerful it really is. I expected as much, but seeing it live is just something else entirely.
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