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Multiple Cameras

  • Rabagast

    If you have played King's Quest on Amiga. This is what i want to do. Just walking from screen to screen. No scrolling.

  • Supposer

    If you know where the player will be when you want a camera to be active, you can place the trigger zone there, and stretch out the sides so it covers the right area.

    One tip is to scope in (L1 + X) to the camera itself to go into that view perspective. Then scope out (L1 + O). Now you're still looking from that angle, and can move things around in the scene and get a sense of whether the zone is covering what you need it to cover.

  • Rabagast

    Hi!

    This is also what I tried to do, and it works, but not in my case. See the screenshot. You can see the trigger in the bottom corners are good, but not on the top corners, because of the camera perspective.

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