Avançar para o conteúdo principal

Pesquisa

How do I: Properly reposition a puppet?

  • Nins125

    Also the distance between the shoulders and neck seams to be fixed.
    Which also might be a problem.

  • mmdev1 - John & Luci

    Hi,

    If when scoped into the puppet you press triangle on any limb you can reposition it independently of anything else.

    To help you visualise this turn on the joint visibility in the visibility menu

    John

  • Nins125

    Thanks.

    That works for the arms.
    But now I have visualised the joints, I can see another problem:
    The neck joint is positioned wrong compared to the shoulders.

    I tried to move them but I can't grab them.
    I can only grab the physical parent objects.

    So how do I move those?

    Btw if that is not possible.
    Please make it a feature.

  • mmdev1 - John & Luci

    hi,

    you can just gab the joint middle (the purple bit) and move it :)

    John

  • Nins125

    Really.

    Than somehow it won't let me.
    Maybe it's a bug?

  • Nins125

    O wait I see the problem.
    I was trying to do this with the stretch tool on, but this function was ment only for the move tool.

    Still it has a flaw where I need to zoom in so the model of the puppet turns invisible to be able to grab it.

    Thanks anyway hope you can report this last bit. :)

  • Nins125

    Also the joints do become selectable trough the model after you turn on xray gadgets.
    Not just joints.

iniciar sessão para comentar.