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Pesquisa

HDI make an object stop moving after a given length of time or distance? Without using keyframe.

  • Mm dev - Bogdan/Yann

    Something to try:
    - Add a movement sensor on the object
    - Wire the output to a timer so the timer starts when the object starts moving
    - Trigger the Timer Finished output to a NOT Gate
    - Wire the NOT gate output to the moveable button in the object's tweak menu

    Hope that helps

    - Yann

  • jester946

    That didn't work for me. The object is already in the air, set to not moveable. The mover and rotator still move it but with the not gate attached. It senses movement and the block immediately falls.

  • Mm dev - Bogdan/Yann

    Ah sorry, I didn't realise you're block was set to "not moveable". In that case, the NOT gate output should be wired into the Power ports of the mover gadgets.

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