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Pesquisa

Improved quick selection options

  • Johvork

    This would be very handy. If you weren't aware, you can already kinda do this if your assets are separate elements stamped into a scene. Go into update mode and find your asset. From there you can choose to select all of the instances of that particular asset in the scene!

  • HercUk

    I didn’t know that. Thanks. I’m starting to realise that building a scene is much more powerful if built with separate elements.

  • thyon

    Yeah a scene is only for assembly. I even split our logic chips into elements like Checkpoint jumper, Camera Controller, Score Collectible, Score Timer, Weapon Charge Behaviour, etc.

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