Spirit-X
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Is it just me or is the orientation data (from a tag) kinda broken when you break it down manally?
I've just been studying how the X, Y and Z rotations from a tag's Scene Space Transform behave and either there's some strange magic that I don't understand when it comes to 3D rotation or it just ...
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Can you help me solve this odd issue with having two timelines affecting the same object?
My space ship's rotations (around X and Z axes) are controlled with two separate timelines. It's the method I got from NeonTheCoder.One is rotations around X, it's 10 seconds long with default stra...
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How do I get an object's orientation with respect to the world axes?
I thought I could do this with a tag but it seems that the tag's orientation data is relative to the object, i.e. local. You can see this because when opening the tag tweak, the gizmo appears to se...
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There should be an option in keyframe tweak to record rotation in respect to the world axes.
I've mostly been making flying vehicles in Dreams and this option would be soooooooo useful. At the moment keframe rotation recordings are always recorded with respect to the local axes of the obje...
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What do you think is the best way to create a puff of smoke painting that will linger in the air for a while and then gently fade away?
I'm thinking that maybe it's just a sig-manip with the output attached to the painting but not even sure if you can attach gadgets to paintings or not and haven't given a go yet.Like most things th...
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Two grouped objects will no longer move together. Did something change with the update?
I've just spent the last half hour doing the standard thing that I've gotten used to. Grouped a couple of objects, made them both non moveable then scoped out and set the group to moveable. It does...
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How do I get a Look At Rotator to only have control over my LOCAL Y axis rotations (or mimick that behaviour some other way?)
Having real trouble cracking a rotator that will turn to face a particular direction but only have authority over my local Y rotations. The Look At Rotator is almost there except it's not local, me...
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How do get an object's movement direction?
I can get my Scene Space Direction, and I can get the direction each axis is pointing in (from a Movement Sensor), but can't figure out how to get some data on the direction it's moving in? (and th...
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How do I record rotation with a keyframe so it records 'world' rotation, i.e. not 'local'?
Not sure if this is even possible and can't get my head around it yet.I want to have a spaceship rotate 1:1 with the left stick. So if max roation is 90 degrees, holding the left stick at 50% will ...
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How do I get this floating object to rotate and face the direction my left stick is pushing in?
When I sat down to do this one, I honestly thought it would be quite a simple task...and I still suspect that maybe it is and I'm just missing something a bit obvious.Let's say I've got a floating ...