Nurbldoff
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The puppets have some keyframes by default. If you opem the main puppet tweak menu and select one of the keyframes at the bottom of the first page, that's what the puppet will show, and it's also w...
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It's really not easy to do this even with Move controllers. I think it's a skill that needs to be honed, drawing in space is quite different from drawing on paper or with a tablet. It would be cool...
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You could perhaps use a variable and a variable modifier that adds 1.
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When starting using Dreams, I had to change some of my intuition when compared to working with other 3D tools where you're usually dealing with a subdividing mesh. IMHO the main thing to realise is...
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Another thing that is key for precision movement is to get used to how the L2/R2 shoulder buttons work. The amount of change you make is somehow proportional to how hard they are pressed, so when y...
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One way to tweak all members of a group is to first scope into the group (L1+RX) and then double-click X. That will select everything inside the group at once. Tweaking the group from outside, as y...
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The randomizer gadget doesn't really help here, it's purpose is to make a random choice between several inputs, not mainly to produce a random number. I'd suggest you use a signal generator gadget ...
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I think you should save it as a new version, and set it as public. That should make the newer version override the old version, otherwise still keeping the same data (likes, etc).
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I think there's a setting in the last tab of the force applier, to say whether it should apply to visible or invisible objects, or both?
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Not sure what your problem might be, I've made scenes with huge amounts of (copies of) paintings and it barely moves the thermometer, and it's supposedly way cheaper than sculpts. As long as you're...