lombax_pieboy
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lombax_pieboy comentou,
You can sort of cheat this by having things not cast shadows, if that helps. If I remember correctly, making an object not cast shadows and making it not physical lets light pass through it (Believ...
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lombax_pieboy comentou,
Are you using the action recorder, or keyframes? Keyframes will remove the jitter you're talking about, as it's just placing the arms/joints/whatever where you want them, and then you can add smoot...
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lombax_pieboy comentou,
Also, if it's set to be on the camera, I'm not 100% sure if you can rotate it. Might have to put it in the scene space to do that. I have not tested that though, so try it for yourself!
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lombax_pieboy comentou,
There's an option called "Force Possess" that will force your imp to possess it. You can also delete the wire leaving the O button if you want to stop them from trying to exit it and getting the im...
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lombax_pieboy comentou,
That will constantly pop up with the 'new high score' though, no?
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lombax_pieboy criou uma publicação,
Is there any way to update a score when someone exits a level?
As the title states I'm wondering if there is some way to update someones score and upload it when they try to exit a level. Alternatively, is there any way to disable the "New High Score" card and...
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lombax_pieboy comentou,
L3 is horizontal, R3 is vertical.
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lombax_pieboy comentou,
L3 & R3
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lombax_pieboy comentou,
Stretching primitives on a grid can give you more fidelity as well, try using that some potentially?
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lombax_pieboy comentou,
Mirror + Grid could achieve this fairly easily, if this is the shaps you want. Just cut at a 45 degree angle halfway through one side of it