Shifty_Geezer
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Shifty_Geezer comentou,
Yeah, an unfortunate choice of MM calling their puppets 'Puppets' means talk of creating puppets gets confused. I'm not using the Bipedal Puppet Controller. ;) I'm trying to build by own rigs. Alth...
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Shifty_Geezer comentou,
Putting a Left Hand in a Right Hand has the left hand move independently (it's not in Right Hand local space) and I'm unable to connect geometry across Left Hand and Right Hand scope levels.I have ...
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Shifty_Geezer criou uma publicação,
Track second Move controller
I want to create a string-puppet/stick-puppet concept with left- and right- Move tracking, such that I can control the body and head with the right Move and arms with the left Move.I can use a Hand...
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Shifty_Geezer comentou,
Hiya CLOUD1985 - I've actually identified it as a bug, unless I'm missing something fundamental. Connectors and keyframes break when between objects where one has Imp Follow enabled. https://feedba...
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Shifty_Geezer comentou,
What do you mean by keyframe without that hinge? Just keyframe positions? Just tried that and the top half doesn't follow the bottom half because it's not attached. It just floats in mid air and mo...
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Shifty_Geezer comentou,
Just tried that and it's not working. But overall, the whole hinge thing isn't working. I could hold the head but the button didn't work the jaw which was just loose and wobbly. I then tried tighte...
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Shifty_Geezer criou uma publicação,
Create a button-controlled puppet from the open-mouth tutorial
I've followed the video on creating an opening and closing mouth. I want to turn this isn't a 'sock puppet' where I can move the head with the Move controller and open/close the mouth with a button...
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Shifty_Geezer comentou,
Thanks. Could you provide versions of/a tutorial for the puppets showcased in the 2013 reveal?https://www.youtube.com/watch?v=TYY-J3ckeSI&t=150s
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Shifty_Geezer criou uma publicação,
Create a puppet (object) that can be controlled directly by the Move controllers, like a sock puppet
Concept of a glove puppet. I want to be able to control its positions directly, with Trigger on Move 1 opening and closing the mouth, and Trigger on Move 2 waving the arms up and down.I'm envisioni...