EternalDarknessz
- Atividade total 239
- Última atividade
- Membro desde
- A seguir 0 utilizadores
- Seguido por 0 utilizadores
- Votos 0
- Subscrições 60
-
ok thanks but i was hoping the auto guide would work on objects that move in play mode to move on a grid base so if i wanted to make a grid like game blocks would move to a grid instead of free gri...
-
ok so what's the point of the auto guide? in editing i have the grid off and it seems to do nothing.
-
i put the logic and timeline in 1 microchip and saved and played it but it didn't change the thumbnail, i had to make a remix of the music then it asked me to make a preview then it worked but i sh...
-
well when i make music it is a music type level so its just the matter of how to arrange logic in the music so the thumbnail will remain as a music type, if i just have logic like a selector next t...
-
we do need version control, i don't want people to play old versions i i only want people to play the latest one only, then versions are being made against my will even set to playable then gettin...
-
'@AndymationB that would work to a certain point but then the object is pushable and when i do i slip around it so i need to stop the puppet from moving left and right while still moving forwards t...
-
'@CLOUD1985 yeah it does work and thats what i did for a grid type game i making.
-
'@CLOUD1985 i sometimes do that with a cross object that followers the player giving 4 tag directions
-
'@Andy thanks also i found out that a keyframe can make a puppet waist only turn to face a direction and it works so don't use a keyframe to turn the whole puppet to face right just turn the waist ...
-
'@CLOUD1985 im using a puppet now since i made it into one but i cant figure out how to make it turn to face fix positions because if i use a keyframe to make it face right it stops all logic move...