BonfireKnight69

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  • BonfireKnight69 comentou,

    Thanks that definitely would work for how I explained that :P I meant for it to then be grabbable again afterwards. I guess that would probably work for that too though without the keep changes! If...

  • BonfireKnight69 comentou,

    Maybe it wasn't single grab I am thinking of, but im sure anybody who would have known will know what I am talking about

  • BonfireKnight69 criou uma publicação,

    Single grab?

    Back on LBP we had the option to make objects "single grab".. able? Which basically meant when you grabbed it you would let go immediately making grab sensors useable like clicks, rather than being...

  • BonfireKnight69 comentou,

    Thanks I'll try that out.

  • BonfireKnight69 criou uma publicação,

    Change where I enter my level?

    I am making a level fully controlled by the imp, but when I load into the level I am not where i would like the start to be. How can I change where the level loads you in?

  • BonfireKnight69 comentou,

    I'm having this issue now with 2 scenes that are already published. All i did was add them to a dream and link them together. Really annoying.

  • BonfireKnight69 comentou,

    Awesome I'll check that out

  • BonfireKnight69 comentou,

    Its 3 minutes.

  • BonfireKnight69 criou uma publicação,

    How do I keep weather outside?

    I want to make a level with rain outside where it is possible for the player to walk out into the rain, but if we use the surround camera trick it rains inside too. I figured I could keep that on w...

  • BonfireKnight69 criou uma publicação,

    How do i make a seesaw?

    I am trying to make a 2 player level where both players must walk alongside a seesaw to make it lean in either direction to avoid traps. However even though the seesaw is perfectly even on either s...