zerocub
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zerocub comentou,
Is there any way to know which part is private? I need to delete one out of my creation but I have no idea which thing is giving me trouble..
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zerocub criou uma publicação,
multiplayer variables, GET player 2
making a variable 'multiplayer', how do I call a specific player's version of the variable? Say I have 2 health bars on screen, how do I 'Get' player 1's health for one and player 2's health for th...
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zerocub comentou,
Oh, I forgot to mention that the text animation progress option reads 0-1 so 0.5 would be half -- meaning you need to multiply the timer's output by 0.01 first.
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zerocub comentou,
The text animation options, they're made so the text can 'type' in like a keyboard animation, BUT, the 'text animation progress' option has an Input! -- so, you could possibly wire in a count-down ...
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zerocub comentou,
Try turning on 'studio lighting' in the guides section... https://indreams.me/guide/palette-glossary/assembly/guides/studio-lightingIt might be white but the world lighting makes it look blue.
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zerocub comentou,
The wall is made of paint strokes?- in this case there is no way to carve. paintings can't be cut like sculpts can. - but, you can edit the painting (by scoping in) and move, shrink, or delete stro...
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zerocub comentou,
Yeah! the Variable and Variable Modifier gadgets. https://indreams.me/guide/palette-glossary/assembly/components/logic-and-processing/variable
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zerocub comentou,
Not in the Beta, it will be in the full game.
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zerocub comentou,
Invisible - things inside still function, still collides if collide is turned on. Off - ceases to be visible, stops colliding, and stops any internal logic - its essentially temporarily deleted, wh...
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zerocub comentou,
I also would like to know this! I've hidden a level in my Dream "Save Wonderland" - if anyone wants to search for that and see if all the levels are available on the map view.