Is it possible to edit a cloned piece all together that’s grouped
In sculpting is it possible to edit ie cut into or blend a cloned piece that’s grouped or do I have to edit it peice by peice? Not sure if I’m missing something or if this can be done but it would make things a lot faster.
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If you make "live clones" (something not covered by the tutorials), this can be done as you describe. To make a live clone, use the clone tool (two sheep, you must use this tool to be able to live clone). Then on the context menu to the right of the screen (when using a DS4) tick the "live clone" button. Now just use R2 to clone things and drag them where you want. https://indreams.me/guide/palette-glossary/assembly/tools/clone
Live clones use the exact same piece of memory. So this makes it much more efficient, thermometer-wise. And it means that whatever you do to one object/group is applied to all other live clones. -
Wow really??, I had no idea, that’s incredible and should really be shared with other creators In the Beta to hell with thermo
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*help
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'@Supposer thanks so much, can you apply this to already made shapes and cloned groups in the scene or does it have to be a new shape from the menu?
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Ok I tried the live clone but I’m not being given the option to edit or when I do it only lets me edit the tiny shapes that make up the bulk of the main object and when I group it, it doesn’t give me the option to go into edit mode
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You can’t live edit a group, as in you can’t group loads of objects together, live clone it and then edit one group and see the changes in all groups. It only works on sculpts.
There might be a technical reason for this. I’m not sure.
But you could save the group as it’s own object and update them all.
Peter
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