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Camera options for vehicles

  • mmdev3 - Pablo and Rich

    The camera target is always the position of the control sensor gadget (the green one) which can be moved around on your vehicle. Unfortunately I don't think this is currently editable in any other way.

    If you hold L1 and press square on the control sensor gadget to open it's tweak menu, you'll see one of the tabs has a camera icon. This is where you can edit the default position of the camera itself.

    A method I can suggest to edit the target is to put an invisible sculpt into your vehicle at the position you want as the target and stick the control sensor to that. That way it is still part of your vehicle, but will be invisible in play mode.

    There may be other more elaborate and technical solutions to the issue but I don't know them!

    - Rich

  • Puntolory

    I'll try your method and see how it'll turn out. If I manage to use the standard controller sensor camera it'd be better in any case, since that's more versatile and can be controlled by players themselves, so I'm willing to give it a try.

    Thanks Rich.

  • dr_murk

    Check out my "Ball with Controller and Smart Camera" demo for my technique. https://indreams.me/element/b9jjwSwsQbk I made an invisible ball that follows the controlled ball. The camera is attached to the invisible ball.

    By tweaking things such as the fall off zone of the follower and the follower's strength you can't make some really nice camera controls.

    You could easily make it follow an invisible piece stick to the side of your vehicle.

  • Puntolory

    That's... something I definitely would've never come up with, or at least not before the beta closed lol.

    I'll check that demo out next time I play, thanks!

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