mmdev1 - John & Luci
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Пользователь mmdev1 - John & Luci прокомментировал
Hi,In the painting tweak menu the is the animation speed, which controls the speed the stroke 'flows' For the frame by frame animation there is another setting on the frame by frame animation page ...
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Пользователь mmdev1 - John & Luci прокомментировал
Hi, You can't stretch a painting but you can use the start and end point tweaks to trim in down a bit.John
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Пользователь mmdev1 - John & Luci прокомментировал
Paintings don't have any collision.But if you use the force applier gadget it has an option to affect paintings, so you can make it bend the grass over.John
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Пользователь mmdev1 - John & Luci прокомментировал
If wire go to different groups or objects they fade after a while as the screen becomes messy. if you select a gadget/s with x it will show all the wires connected to itJohn
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Пользователь mmdev1 - John & Luci прокомментировал
Did you know you can wire directly into the tweak menus?try wiring the control sensor into the speed of the rotator instead.You may have to put it through a splitter gadget first so you only get th...
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Пользователь mmdev1 - John & Luci прокомментировал
Hi,In the puppet option menu (L1 + square over puppet) there is an option called face camera direction, tick that on and try again :)
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Пользователь mmdev1 - John & Luci прокомментировал
Are you using DS4 or Moves?John
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Пользователь mmdev1 - John & Luci прокомментировал
Additionally cameras magically turn on if your puppet walks into their view, which is useful, so if you've stuck the camera inside the puppet it may not activate, so make sure you wire a switch to ...
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Пользователь mmdev1 - John & Luci прокомментировал
Hi! You can actually set the camera distance in the control sensor, which is inside the puppet to 0 to get an fps mode.To get inside Hold L1 (shift) and press x, you'll see a screen effect and go i...
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Пользователь mmdev1 - John & Luci прокомментировал
I'll try and add to this when I get some time :) - John