Markieautarkie
- Объем активности 7
- Последнее действие
- В сообществе с
- Читает 0 пользователей
- Читающих 0 пользователей
- Голоса 0
- Подписки 1
-
Пользователь Markieautarkie прокомментировал
No worries, it was worth a shot!Your last idea gives some collision artifacts. This is avoidable when given both spheres labels and letting them not collide one another, but the physics engine will...
-
Пользователь Markieautarkie прокомментировал
Thanks for the suggestion Cloud!I tried following your steps, but the moment I delete the chip the sphere is ungrouped. I have not been able to keep the sphere grouped on its own sadly.
-
Пользователь Markieautarkie прокомментировал
No worries about the response rate! I really appreciate your help ^^So I tried recentering the group, having the chip stay in the center of the snowball and scaling the snowball from its center as ...
-
Пользователь Markieautarkie прокомментировал
I made a video to show my issue, that might be a bit easier!I'm trying to do the reverse here, which is scaling the snowball up as you roll it through the snow. The same principle should hold thoug...
-
Пользователь Markieautarkie прокомментировал
Thank you for your quick response!Unfortunately I can't get it to work like this either. Once my sphere starts rolling, it will still be fixed in place as the scaling starts/when the keyframe turns...
-
Пользователь Markieautarkie создал публикацию
How to make a moveable object smaller using a keyframe?
Hi dreamers!I have been confused about scaling a moveable object using a keyframe.I am trying to make a sphere smaller as it rolls along. To do this, I do the following: 1. Use a rotation sensor to...