mmdev7
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You can either reset the entire level using the reset level input on the global gadget, however this will reset everything including setting the player back to the start.The other option is to use ...
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I think ‘just spawned’ is a pulse so depending on what your timeline is set to it might not work. Could you try wiring the just spawned signal directly into the keyframe (so take it off the timelin...
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There is a primitive that is a rounded cube and another which is a cookie shape. These might be super useful to you.If these aren’t the right shapes though you can try chiselling the edges using a ...
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If you wire your button into a selector then out put B will be on when you want your music on. You can wire that into playback speed then the timeline will keep its place in the track. Probs also w...
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That is really odd that different sculpts act differently. Could you try making your large head much lighter and not use gravity or collision? Let me know if this doesn’t work and I will investigat...
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Ah Ok, I kinda see what you are trying to achieve now.You can use the NOT gate (plugged into itself) technique with 2 emitters. One that is triggered when the NOT gate is on and one when it is off....
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If you wire an inverter into itself it will send a pulse every frame (I think) so you can wire this into a selector and you can now delay your logic by however many frames you need to. Just pass yo...
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You can’t change the properties of a stamp that has already been stamped down but you can paint sculpts using the spray paint tool. This may be all you need to edit the colour of your sculpt.Sorry ...
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Yes, phort has explained it way better than me.Also, happy new year!!! :)
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You totally have the right idea adding a mover to push the whole puppet rig forwards instead of animating it. If your roll animation is on a timeline you can just add the mover onto the timeline so...