blockbuster95
- Объем активности 21
- Последнее действие
- В сообществе с
- Читает 0 пользователей
- Читающих 0 пользователей
- Голоса 0
- Подписки 8
-
Пользователь blockbuster95 прокомментировал
Attach the door gadget to a microchip with a a tag and a variable, plug the tags transform into the variable modifier so it saves the location ( noir sure if you can do this not at my PS4 right now...
-
Пользователь blockbuster95 прокомментировал
Place down the object and then a keyframe, when the record button pops up move the object to where it will be when powered off, make sure you hit the stop recording button to save the move, then wh...
-
Пользователь blockbuster95 прокомментировал
use the laser scope and with the hit detection get the location of the hit, spawn a tag there and use that tag to turn on what you hit, crude way of doing it with emitters but you could try and set...
-
Пользователь blockbuster95 прокомментировал
extrude is to remove or cut out sections and pentagonal faces are 12 equally spaced apart surfaces, imagine a sphere with 12 equal flat sides all spaced the same distance apart from each other
-
Пользователь blockbuster95 создал публикацию
Convert world space to screen space
Get the location of a custom mouse that is in the world and transform this into the location of the screen so the game would know when they player “moused over” a ui element to activate Could be do...
-
Пользователь blockbuster95 создал публикацию
Extrude the pentagonal faces of a sphere
Trying to make a sphere with 2 indented cylinders equally spaces apart, any ideas ?
-
Пользователь blockbuster95 создал публикацию
UI Movement
how would i make UI attached to the screen move in a given direction /. animatewhen one of the options is selected in the attached photo i wanted the text to drop down to give a description of the ...
-
Пользователь blockbuster95 прокомментировал
use a counter set to 1 and wire into its own reset to create a pulse, use 1 for each direction and this will allow you to move the same distance each time
-
Пользователь blockbuster95 прокомментировал
Sun and moon setting, can be used to change the brush type used on the skybox, sun size and colour, make the sky go pitch black by dimming all nodes etc
-
Пользователь blockbuster95 прокомментировал
bit of a long shot but how about getting colour data from say the middle row, storing all the data for each block, roating 90 and then pushing the stored coloured data to the new blocks, there wont...