TAPgiles
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This would be great! In the meantime there are things on the dreamiverse which generate random numbers based on a seed, which may help. Like this: https://indreams.me/element/oWXQwGBGKEr
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Disclaimer: I'm no lawyer. If you believe there to be some legal problem with one of the ideas, there's not a lot of interesting discussion we can have around that; Mm will be aware of any related...
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Yeah that's exactly what prompted this idea, actually! I'm retapping (remixing with improvements for usability) Scoria from Ancient Dangers. And the hardest part is figuring out what the signals re...
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Oh, do you mean when you pull left T/move the player will move left, and right T/move the player will move right?
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Yeah, the problem is the end flag shuts the whole thing down ready to go to the next scene. But it's very tightly tied to all the other logic and not easy to pick apart to change it. I had a look t...
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Yeah I noticed this. I still try to use triangle on them from time to time and then remember it doesn't work for that type of setting. XD Oh wait--it does work but only when hovering over the defau...
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^ This. It's no issue with timelines or keyframes. Just keyframe it inside a group and it won't matter that it's fixed in place within that group; because you can move the group anywhere, separate ...
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When a collaborator uploads privately, it makes a new private version. The previous version is still there online. So you can just edit that one and upload it and now that's the latest version.
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Why do you want to avoid timelines though, by the way? I use them for all sorts of logic. They're super useful!
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You'd have to then convert an angle into a direction to use for the look at rotator. Dreams doesn't have trigonometric functions as part of the calculator, but there are solutions people have made ...