TAPgiles
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"Side-step" options for puppet procedural animation
When moving left or right while facing forward, the puppet's hips turn to face the direction being moved in, which doesn't always look natural. Especially if the upper body is "facing camera direct...
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Display scoreboards of nested dreams as part of the parent dream
When nesting a "dream within a dream," the nested dream can have its own scoreboards. This means people could split things up so that they can more use of the scoreboard system--sticking to the 10-...
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Allow a "Dream within a Dream" to exit to the parent dream
"Dream within a Dream" is something you can turn on for a dream you've imported to a parent dream. When the player is sent to the nested dream, they are actually being routed out of the parent drea...
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Give collaborators on a collection/dream to access to everything it directly contains
This would make it very easy to add a team working on a project to a collection to be able to access and use all the elements/scenes within it and not have to add every person to every asset one by...
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Delete a creation another is dependent on without issue if I am the owner of both
If I am the owner of both an element and a scene that contains the element or is a remix of it, for example, currently if I try to delete the element the scene has to be deleted as well. This is to...
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When setting creation tags, a search for the existing tags
There are a lot of tags built-in from Mm, and there can be a lot of custom tags the creator has already added on other creations. The interface only shows you a slice of those at a time, needing a ...
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Create Mode Search > Recently Viewed Collections
Being able to quickly access recent collections would let us find our own organised assets, and collections we enjoy using. This would especially be useful while working on a project over a longer ...
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Dreamshaping > Recently Used
Right now we have "recently viewed," but if there is something I used recently it's hard to find it through the dream shaping menu.
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Set number of frames for direct-input on time fields
For example, we can use L1+square to direct-input a number of seconds into the target time of a timer. But there are cases in intermediate logic building where you want it to last 1 frame or 2 fram...
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Show what is blocking publishing if it contains private elements
Right now, if something private was added into a project that is owned by someone other than the owner and it's blocking you from publishing, it gives you nothing to go on as to what is blocking it...