TAPgiles

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  • Fresnel Sliders

    Fresnel effects in video games are implemented by figuring out the angle of a visual surface relative to the camera, and affecting how it looks based on that. For example, making an object glow jus...

  • Scale tool

    For the gamepad we can use the move tool to scale also, by grabbing and using up/down on the dpad. However, this makes it quite difficult to scale by very subtle increments because it's all-or-noth...

  • Scale around centre

    An option in the move tool. When on, no matter how many objects are being scaled and where you are grabbing from, they will all be scaled from their centres. This will make it a lot easier to scale...

  • Flatten Group

    As in, ungroup all objects inside a group, so that there are no groups inside that group. Probably on a context menu button while any number of groups are selected. Some creators don't think about ...

  • Teleporter "Inherit Physics" setting

    Not really sure what the setting should be called but... When using a teleporter to attach a movable thing to another thing (eg. an object to a hand), it doesn't use physics at all. Then we turn of...

  • Dungeon Crawler | RETAPPED

    Dungeon Crawler RETAPPED is now released! All remixes are made with improvements to efficiency, customisability, expandability, and reusability. https://indreams.me/collection/cKYkoLszbJC  

  • "Extended description available at indreams.me."

    Right now, most people don't know indreams page have extended descriptions to look for, or that they can add them to their creations. For some complex assets, I've got extended descriptions for eac...

  • Indreams title editing should not wrap

    For a single-line field like the title if the words go long it wraps. This is unexpected behaviour. When it happens, it looks and behaves like it's lost half of the title. For example, HOME goes to...

  • Explicit warning when links to older versions of creations exist and would be uploaded

    For example, when uploading a version of a dream that links to an old version of a scene, or collection that links to an old version of an element. The way it works now is, it needs to upload the v...

  • Collapsing/expanding keyframe sets

    An action recorder is, as I understand it, one fat keyframe holding many values for the settings it affects over time. Which makes it very efficient both on wire count and "things" thermo. But it c...