Grab points
I watched a stream by kitty powers and on all of the scups he made he chaged the grab points.
Now i knew about the grab points on the puppets (so they arent miles away from the end of the imp) but didnt know that every sculp had them.
My problem is that i cant see the grab point on any of my non puppet sculps (even though ive turned it on) so cant edit the grab point, so they snap to a wall for example (instead they snap to the wall from the middle of the sculp assuming thats where the grab point is by default)
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Were the sculpts originally created using the grid? I could be wrong but I thought the grab points of a sculpt were related to the grid size used when the sculpts were created.
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'@CLOUD1985 yeah they were created from the start through to completion on grid so i dont think its that
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There is only a grab point for *elements*, not scenes. That may be the problem?
And to make them snap to surfaces using that grab point, you'll have to add an auto-guide gadget to that element, and turn on "obey auto guides" where you've imported that element.
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