One half of a vehicle wont collide
I've made a simple hover tank with twin-stick controls, however I've got a weird issue where only the top half collides with anything. When I hit a wall the turret collides as is stopped, but the bottom section (on which the controller sensor and movers are) goes straight through as if it's not there. If I go far enough the top section eventually clips through and snaps back in to place. All the collision labels are as they should be. The two sections are connected by a bolt and the right stick controls are in a microchip on the upper section. I really don't understand what's causing this. I've had similar issues before with controlled objects with movers on them.
-
Only movable objects move physically. So if an object is not movable, it will just move around as if no physical laws apply--including floating through things. So perhaps the bottom half is not movable?
-
Thanks dude, I think that's sorted it. Didn't make the connection between movable and collidable.
請登入寫評論。