Wall climb and infinite jumo
So, I am trying to create a 2d platform, and I have this large wall where I added a trigger zone to forcefully attached my puppet upon a button being pressed, to simulate climbing. Unfortunately it doesn't look pretty but it does make my character stick.
And I was like, I need to jump again, but I can't seem to figure out the option required to be triggered to let the puppet jump. I know you can double jump, so in theory you can infinitely jump. But I can seem to figure out how the double jump is being applied.
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Correction, can't seem to figure out
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Puppet Interface Gadget has some basic moves in there including jump. but i think you may need a bit more logic to get this to work unless you can trigger jump while on wall regardless if youre on floor or not (haven't tried)
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