How to Freeze objects in place
In LBP 2 we used a Gravity Tweaker to put max dampening on objects to prevent ALL movement. But I don't know how to do this in Dreams while keeping the collision of the object.
If I connect 2 objects to each other using a ball joint with both objects having collision. Whatever I do to make the first object stay in place so I can see the second object move. It'll glitch out and slowly pull both down
Like is there any way to reduce the tweaking out of objects colliding?
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So you can still use the old LBP method by putting a mover on the object and setting its speed to 0, strength & dampening to 100%.
But it’s probably easier to just uncheck thwas ‘movable’ button in the objects physical properties tweak menu. Provided the object is the parent (you clicked on it first when connecting the two objects together with the joint) then this should work. The child will always be movable.
Hope that helps :) Peter
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