Make a non playable character using record possession - will not go back to my playable character
HI,
I am having trouble with record possession.
I am using a large penguin as my playable character and I am trying to clone this character to make smaller penguins that I want to animate using the 'record possession' to just run around my scene.
The issue is that after recording and then de-possessing that character and going back into play mode, it will only lock onto the animated character and not the original character that I want to control in the game.
I have read your user guide about Record Possession and have got to this point:
'Find the controller sensor. Under possession mode, select none. This gives you a non-player character, as the player can't possess it.'
I have gone into the microchip/puppet logic/controller logic and have found the controller sensor. On the controller sensor I cannot find anything that says 'Possession mode' or anything that gives me the option of 'select none'.
Will this solve my problem or am I missing something basic? Any advice on this would be great.
Many thanks.
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Hey! If you've found the control sensor (green gadget with a controller icon on it) tweak menu of the character, on page 5 (Important properties) you should see possession mode at the top. Just set that to none. Hope that helps!
- yann -
Thank you Yann.
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