How do i get a trigger zone to increase the counter
Hi, i am messing about trying to get a trigger zone detected signal to increase a counter but it is not woorking. I have a domed trigger zone with detected wired to increase count, trigger zone is set to detect block tagged as "Block" but when i move the block into the zone the count does not increase, i can see the block is being eetected though. What am i doing wrong? Thanks
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If you tweak it and use test mode (menu > modes) you can play while seeing the gadgets and windows. Or just play time.
Does the value not increase? Or are you using some other means to figure out if it's increased? -
Oh, and if it's already detected from the start of the scene, it may not work. The input needs to be triggered--meaning the input value needs to go from non-positive (eg. 0) to positive (eg. 1).
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