Collision Issue
I don't really understand Collision Labels.
Let me explain. My player has collision with Object on. The object which will NOT collide with player has collision with Friend off with the label Object. Should these really collide with each other? Another object has also the label Object with collision with Friend off and these doesn't collide with each other. What am I doing wrong? I don't understand. Is this a bug or something?
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And have you set the puppet to *only* have the "friend" label active?
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Hi!
Yes, but I got it finally to work. I have a wall to explode with dynamite. And this wall is grouped. The wall is labeled Object. And this label had to be set on the group.
I still don't understand how this works. When I group objects. Do I need to set the label and collision labels on the group itself or do I need to scope in and set them on each object inside the group? -
Ah yes. With groups, their labels effectively set what is allowed to show through. So if you turn off a label on the group, then nothing contained inside that group will appear to have that label.
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