Wall jump logic with default rolling ball from mm
Using the preset ball from mm i woukd like to figure out a wall jump logic, any ideas or examples?
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Have you seen this?
https://indreams.me/element/oZKbNzprfAg
It's epic, but super complicated looking. I haven't messed around with it, but it might be what you're looking for.
If I remember correctly, this Dog character, by the same mad genius as the sticky ball, has a more classic wall jump.
https://indreams.me/scene/dVqgdwHEwWu -
Cheers I will check them out and see if I can work it out, next step after that is to create a slow drag if the ball slides down a wall, should make for some mario esc movement but with a ball :), I love the fact they gave us a pre made ball as it controls really nice off the bat, no way I could have done the logic at this stage in my journey with dreams
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