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HDI make a small room with pitch black darkness, inside a well lit outdoor scene?

  • ultimatriple7

    Just tried it out and got it to work with a trigger zone, not gate and sun & sky gadget. Set the trigger zone in the room you want dark and hook it up to a not gate, then place a sun & sky gadget and hook the not gate into the sky brightness tab (on the second page of the sun & sky gadget). This way when you step into the trigger zone the sky brightness turns right down and everything goes dark but when you step back outside it goes bright again. If you want complete absolute darkness you can also hook the not gate into the sun colour tab to deactivate the sun and get complete pitch blackness everywhere while you are in the trigger zone.

  • CURTROCK

    Thank you, ultimatriple7. That does seem to be the only way to get complete darkness. I'm going to try to achieve this result by using key frames on the timeline, but effecting the sun/sky gadget. It will be an event, but not triggered by player movement. Cheers!

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