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How do i adjust connections on the inside of an object?

  • mBergs

    First, there is a view filter on the palette for X-Ray vision and viewing pistons. You can see and interact with them through your sculpt.


    Second, grid mode while placing pistons and ropes are a lifesaver.

  • mmdev6

    Also when it comes to the connectors, if you just want to change the pivot joint which is the purple part of the ball/bolt joint with x-ray on (so you can see it) you can just move that point freely. That will then change where your jointed object rotates around.

    Pressing triangle and making the nodes pulse is so you can then reposition what the joints are connected to, or move the end sections of the connector :)

    Also totally agree with mBergs that the grid at times can make your life a lot easier if you're making very specific connections between objects, like a hinge for a door etc, with characters I find it can be a bit more fluid, unless they're robots :)

    But yes x-ray is your friend which can be found under show/hide!

    Thanks,
    Catherine

  • Tyler_stewart

    wow, thank you guys. x ray is perfect. i really didn’t understand how to select the inside of a character for moving the connections.

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