Is there any way to retrieve the camera angle?
Is there any way to get the camera angle using something like a variable modifier or an angle sensor? I'm looking for a way to tilt things up or down depending on where the camera is facing.
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This may not do exactly what you want, but it may help get you halfway there... There's a "camera pointer" object you can stamp in. Then you can hook it up to a sphere with a falloff, so that when you walk near it, it pans and tilts the camera to point in a certain direction. https://indreams.me/guide/palette-glossary/assembly/components/cameras-and-lighting/camera-pointer
Not sure about detecting the camera's original angle, though... -
This might work, but it’s probably more complicated than you were hoping for so maybe someone can come up with a better way. You could set up a laser scope pointed directly out away from the camera’s view, get the coordinates from whatever point it hits (in order for this to work there needs to be an object somewhere directly ahead of the camera at all times), then take the coordinates of the camera and calculate the X, Y, and Z angles between the two with a few more gadgets. I’m almost certain there’s a better way, but that’s just the first one that came to mind.
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