Ability to read player's Y-axis preference?
As an Inverted-Y guy, and someone who likes to make my Dreams more accessible, it would be handy to have a port on something like the Global Settings gadget to read the player's X and Y-axis camera preferences. That would make it easier to set up custom cameras that automatically behave as desired, instead of having to program an option-selection interface.
Since the default camera uses the normal/invert settings you select in the Dreams options, I figure the information is already going into the game engine — I just haven't seen a way to read it!
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Yeah, this has been a long-standing request. It would be great to be able to just wire that into a camera rig and it automatically uses the correct setting.
I have figured out a method to figure out the user's setting with a trick, but it's not ideal.
Really, a lot of the player's preferences should just be available to the creators.
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