EddyHu
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EddyHu 已評論,
I'm not sure because if the person playing rewinds the dream it'll undo any logic you have anyway. :-/
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EddyHu 已評論,
Is there a camera with the disable controls turned on?Is your controller sensor turned on anything funny like remote controllable or disable controls?
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EddyHu 已評論,
Haaaaaa. Awesomesauce. That is pretty sweet dude/Dudette.Never would of thought of that. The first thing that came to my mind when u dragged them around in the video was having to move blocks aroun...
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EddyHu 已評論,
That would make sense. Of course anything that makes sense or seems logical to me is not how dreams logic works. Haha. Lol.If you feel like it. I'd like to know how this works out for ya. :-) Just ...
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EddyHu 已評論,
I'm not quite sure about this. I'm pretty much a newbie but maybe something I say will give you an idea to run with.Could you maybe use a calculator and say if the size of the object is bigger than...
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EddyHu 已評論,
The doorway has to be in your scene to have it pop up in the dream editor. So even if u play it individually it still would have the doorway.Unless I'm not catching ahold of what you're saying.
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EddyHu 已評論,
I think if it's an entry door that sort of takes the place of your default spawn location. Don't quote me though.
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EddyHu 已評論,
I'm not sure what you are meaning. Could ya do the invisible wall thing but use the sculpture detail tool to reduce it so much as to barely have an impact?I'm not very good at all this but figure s...
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EddyHu 已評論,
This sounds cool. I have done that before too. This game needs you to be very specificWith every single possibility.
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EddyHu 已評論,
Have you tried running a button from your controller sensor to the force possess on the other player? Maybe the switch between characters in this video could be adapted to your needs.https://youtu....