Rabagast
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I will see if I can post a screenshot tomorrow or Monday. ?At least you answered another question, but I didn't understand. I just used a box shape to use as a Collider and make it invisible. But y...
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Thank you! That worked very well! ?
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Thank you! ?Even if I found another way to do it, "the number detected" on the trigger zone was much easier. ?
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Ok, thanks! ?
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I have tested it a lot now and it works fine. I uploaded it so other Dreamers can try it, and maybe find it useful. ?Search for PassThrough and you find it. Thank you for all the help and suggestio...
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I tried to disable the "Friend" and also "Ulabelled" in collision labels on the player, not on the platforms. And it seems like it works fine. I didn't disable the Collider on the player. ?
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I found a bug in the jump through logic. The problem is, if I have physical objects like enemies or player 2,etc, they will just fall through the platforms, since I disable the Collider of the plat...
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It looks like it works so far. But it doesn't work if I place the platform too close to player. But that's ok, I guess. ?
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Yes, I know, I have tried. I can turn off the collision, but should I use Trigger or Laser Scope to detect the platform and turn off the Collider. The player needs to jump through the platform and ...
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I can still see the Flecks. But if I use white or black color on the sky, it looks like the flecks are not visible. I tried light blue color, then they are visible.