CLOUD1985
- 活動總數 266
- 最後一個活動
- 成員加入日期為
- 追蹤 0 個使用者
- 跟隨者 0 個使用者
- 投票數 0
- 訂閱數 113
-
You could also try a laser scope set to look at tag.Give all enemy's an identical tag and the laser scope will always point at the closest one.Some minor tweaks would add a visual aid to show which...
-
Keyframing the sliders to zero when aiming is the ideal approach. For the arms still moving while not aiming try keyframe them in position on the gun and power the keyframe through a not gate from ...
-
Great stuff, happy to help
-
You can use a calculator set to less than, set B to 20 and wire the health modifier into A.When A is less than B you get an output to sound the alarm.
-
It would depend on the camera position & orientation but a laser scope coming from your custom cursor directly into the screen would help detect the object you are hovering over.Then a follower or ...
-
I think I've seen this issue in a jointed hand.I ran through a lot of testing with the joints and sculptures and ended up fixing it using default bolt joints (ball joint on the thumb) and I reduced...
-
Were the sculpts originally created using the grid? I could be wrong but I thought the grab points of a sculpt were related to the grid size used when the sculpts were created.
-
Could you add a visible cube above the invisible object, group them and add the camera to the visible object but focus it on the invisible object.
-
Add a timer to the sphere of 0.1 seconds & an impact sensor. Activate the timer when the impact sensor detects an impact & wire the timer into not movable on the sphere tweak menu.From your descrip...
-
Are collisions switched on for all the pieces, sound like some of your issue might be due to collisions