Skn3--
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Yeah that’s what I do now too. Just bit of a waste of thermo, especially when you multiply it by tons of inputs and tons of copies of the thing
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I know right! I was theorising before the PS5 launched, that the "create" button would do something like this! Tis a shame!
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Yeah this would be a good QOL feature. Maybe it could go in the top left of the screen with the other camera settings. Trying to remember but I dont think the same issue applies when using the move...
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Yeah have wondered how this isnt a thing in Dreams. Given the way the engine works. Would love to see it!
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Be good to get some other primitives! Circle, triangle, etc
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Had a play of this last night and really enjoyed it so far! Congrats to all the level creators!
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Good insight! I think we could get loading screens “for free” if they implemented loading/discarding assets at runtime. It has been discussed here before. Basically a way to load and emit an asset ...
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Me too. At the minute do stuff like text displays. Counters and what not. It works well. Gets a bit fiddly when you are not sure what happens first.
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I think you might be able to achieve this by using the chips in opposite. They both have input and output.
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100% agree. You can do this currently to some degree but its overly complicated and has gotchas.