GDSage1983

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  • GDSage1983 已評論,

    Great beef, I never thought to use the mover in such a way! Was stuck in the thinking of limited forward / back movement when it came to mover. Will try that out when I'm next on the game. Thank yo...

  • GDSage1983 已建立貼文,

    Produce arching knock backs upon impact

    I am trying to reproduce the sprinting into a wall and being knocked up and back (in an arch) that you see in the top down Zelda games when slamming into something by sprinting with the Pegasus boo...

  • GDSage1983 已建立貼文,

    Stop repeat use of input and interrupt one active timer if another is activated

    Got movement setup where player block autoruns up, down, left, right with a single press of the according D-pad input. I've done this using switches and selector. I also have a set of timers hooked...

  • GDSage1983 已建立貼文,

    Reset multiple, differently named counters without a mess of wires?

    Basically, I am auto moving a box in four different directions via the dpad (up, down, left, right) and I have done this with counters. What I want to do is when one direction is pressed, the count...

  • GDSage1983 已建立貼文,

    Auto-run in 4 directions of the D-pad (top down game)

    Basically, the movement of that old snake arcade game but without the grid based movement.Right now, when I decide to move the player up or down from a left or right movement, the player then auto ...