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  • I'm having trouble with grid alignment. I've seen a few other posts on here about it as well. Haven't tried Aecert's suggestion about combining it with 'Precise Move' yet though. Will have to check...

  • To say that the grid system in this game needs some work is a massive understatement. How is it possible that I can model two things, go to great lengths to make sure each of them are aligned perfe...

  • I think I'm right in saying there's a double jump option somewhere in puppet logic. It's covered in one of the tutorials where you have to get Connie past some obstacles by modifying her jump heigh...

  • Okay, fair cop. I'll go with that for now. I'm getting better at sculpting every day anyway so likely that I'll figure something out one of these days.

  • Okay, I'm with you, that makes sense. In that case - I'm modelling an octopus (see photo). I want the head to be able to move independently of the tentacles but I also want them to blend into one a...

  • Thanks for your input, both of you! This is exactly the kind of advice I was after.AndymationB - I suspected this would be the case. The first thing I've made so far is a house with a small front g...