ducaty87
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did you set the range to global or in the range?
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Haven't looked into it yet, but i assume the calculator tool could do this.
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have you tried the destroyer chip?
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omg i didnt even think about how i could select them all, and record the looseness in a keyframe....DUH! ty ty ty ty
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make sure your trigger zone is set to detect what ever it is that ur using as the moving object
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Also do each one need their own "joint" or "bolt" to keep them on the body? or will the single bolt/joint work for all versions of the head.
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You can group any item and then when you select them you can save it as a single item to be used where ever you want.