Aecert
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Use labels :) there is a tab that you can choose what labels the object or puppet collides with. Make sure to set your player puppet to a label, and make the enemies not collide with that label.
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Unless I am mistaken, you cant.
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Use a look at rotator to face the 8 positions depending on the left stick position.
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Place 8 tags in a cube which is invisible and non collidablePlace a teleporter in the cube that teleports to the tanks locationMove the tags positions to be the 8 positions you want it to face.I ho...
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Wire both of your buttons into a selectors 1 and 2 inputs. Wire each output to a camera. Hope this helps!
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Literally just put the scene in a dream, then publish that dream.
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That technique saves on the gameplay thermo, but does literally nothing for the graphics thermo. The only way I know to save on the graphics thermo is to split the scene up into multiple different ...
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You might not even need tags and teleportation. You can possible just attach stuff directly to the camera.
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Search my basic first person shooter kit. Put tags onto the topmost cube, teleport objects to those tag positions.Search block builder level for an example. I made it remixable.
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go into the scenes settings and make the visibility "hidden"