X-Pvsmen-X
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X-Pvsmen-X 已評論,
This could definely help the dreamer and gameplay thermo.
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X-Pvsmen-X 已評論,
After looking the other topic "What the difference between dreams and real game development?", it occurs to me that the access to memory, both RAM and Storage is very constrain than the regular gam...
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X-Pvsmen-X 已評論,
Not totally sure but, there is an important part which the dreams you create do not have the same level of memory (Ram and HD) access you can like in normal game development, there is no continous ...
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X-Pvsmen-X 已評論,
To rank there is a lot of then, the one i want and had to build myself is where i could have input to rank comparasion and also be able to output in 2 nodes the index(rank) and which values(vector)...
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X-Pvsmen-X 已評論,
Maybe this could be better if is made a topic of "how to" in Dreams forum. It could be made a quick process in between the output value and the input of signal manipulator, if it can be solved with...
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X-Pvsmen-X 已評論,
The lightbar could be use as some sort of information like puppet health, a denial in action or something you cannot see aproaching in a terror game. There is a lot of possibilities.
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X-Pvsmen-X 已評論,
An type of index gadged would be usefull to a lot of things in Dreams, not just music, to make something similiar and select the right output from a lot of inputs can take many resources, especiall...
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X-Pvsmen-X 已評論,
Stopped mainly because of the gameplay thermo, animation also takes to much of it as well.
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X-Pvsmen-X 已評論,
Since wireless transmission have 1 frame delay, you can make it pass the data through multiple wireless gadget and the delay will accumulate.
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X-Pvsmen-X 已建立貼文,
Quick suggestion about wiring gadget
Since we can modify multiple identicals gadget when they are selected, how about we can also wire inputs simultaneously in the same way? It can make creations go faster and less tiring.