OatmealMu
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OatmealMu hat einen Kommentar hinterlassen
Never mind. Nearly forgot about Counters. Here's my set-up for anyone curious.https://imgur.com/a/7Hxa40q
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OatmealMu hat einen Post erstellt
I'd like an item to emit a sound until it's destroyed
The problem I'm having is I'm unable to have the sound gadget default to on. When I rig a Destroyer to it the sound stops playing. I've attached a picture of my logic.
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OatmealMu hat einen Kommentar hinterlassen
And on this same topic, is there a way to disable fog shadows? The shadows are actually darker than the fog itself...
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OatmealMu hat einen Post erstellt
Setting an object to cast self-shadows but cast ground shadows
I probably know the answer to this but...I have a character with Platforming Shadows enabled. I know I can disable a sculpts' shadows entirely. What I'd like to do is keep the self-shadows on the s...
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OatmealMu hat einen Kommentar hinterlassen
Right. After a little experimenting, the best I can figure is that speed and slope angle are the culprits here. If a puppet is going too fast up a ramp it'll either be unable to jump or the jump he...
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OatmealMu hat einen Post erstellt
How do I set up an emitter so it emits a keyframed object?
I set up a puppet to emit puffs of dust every time its' feet hit the ground. Easy enough. Problem is the dust is rather static. So, I animated the dust to fade out. Unfortunately, I'm not sure how ...
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OatmealMu hat einen Kommentar hinterlassen
Hey, Pablo.I actually already tried that. It's not working unfortunately. Oh, and I'm not sure if it means anything, but the bone icon for the head is grayed out. It happened when I tried re-parent...
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OatmealMu hat einen Post erstellt
Messed up the skeleton of a puppet while tweaking it
So, instead of starting from scratch I loaded up a Deluxe Puppet and began tweaking the sculpt. The body shape was vastly different, so I began adjusting the bones... er, joints so the limbs weren'...
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OatmealMu hat einen Kommentar hinterlassen
Ah, I understand. It's like binary. On and off.
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OatmealMu hat einen Kommentar hinterlassen
I adjusted all the angle properties I could find. Is it possible that certain angles just don't work well? All of the inclines in my level are about 30-degrees. I really hope this isn't some unavoi...