DoomsickIe

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  • DoomsickIe hat einen Post erstellt

    Camera blending in timelines

    Keyframe blending for cameras. A system that let us use the same transition curves as regular keyframes (ease in, out, etc.) inside of timelines, but with camera transforms. I feel that this would ...

  • DoomsickIe hat einen Post erstellt

    Sticker mode scope settings

    Self explanatory. The "everywhere", "not here", and "here" options for the new sticker mode, as it currently only affects the scope it's in.

  • DoomsickIe hat einen Kommentar hinterlassen

    Ah, didn't see that. What you said is also true, there's not a great way to moderate stuff like that. Best they could do is force HTTPS

  • DoomsickIe hat einen Post erstellt

    Image Displayer concepts

    A gadget that lets us display pictures through a per-user "upload" systemboth of these images were created ingame with text displayers!   The upload system in question: on a page in this site (ex i...

  • DoomsickIe hat einen Kommentar hinterlassen

    yes, but what would you be able to do with a json object in dreams? there's no way to even remotely use strings/any non-number type yet so we might have to try and get that in first.

  • DoomsickIe hat einen Post erstellt

    Motion Controller Raw Button Inputs

    It would be very nice to have the option on the controller sensor to have separate button and trigger outputs per-controller, regardless of handedness. 

  • DoomsickIe hat einen Post erstellt

    Point Lights

    Point lights (all-direction) would be a nice addition to Dreams. While the diffuse light does shine in all directions, it doesn't cast shadows which ruins the possibilities with it.

  • DoomsickIe hat einen Kommentar hinterlassen

    From what I've seen, exposure makes bright areas brighter, and dark areas darker. Though there's probably a workaround to achieve this, it'd still be nice to have it as a slider.

  • DoomsickIe hat einen Post erstellt

    Custom Grid Snap Amounts

    The ability to enter our own grid size value (<= 32 and non-floating point) to assist placement.

  • DoomsickIe hat einen Post erstellt

    Exposure Effect

    It would be nice to include an exposure effect on either the grade & effects gadget or camera. Default value of 0, in which a slider could be used to make it range from -100% to 100% strength.