Skip to main content

Search

For the upcoming "Bake to Paint" tool, an option for the resulting object to be a sculpt

  • Skn3--

    I agree! A solution to the mirror stuff: Just simply treat the bake operation as exactly that. Any and all "operations" are baked. The resulting gemotry can't be modified. It is treated as one. Once baked, you open the sculpt for editing and select it. Dreams hides away all the "edits" within and you can not reach them. The beauty of this... Duplication! You could create for example a piece of highly detailed dirt sculpt. Bake it. It is now a solid sculpt, so now still within sculpt mode do 1000 duplications. A well known technique to avoid filling up thermo with copies of objects. The only difference is, it would now be officialyl supported and easy for all!

Please sign in to leave a comment.