MisterPotatoHed
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MisterPotatoHed commented,
Hey, I’ve been running into this same problem and just found the solution on another post here.If you take an input combiner and set it to use 4 numbers, the inputs on the combiner correspond to th...
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MisterPotatoHed commented,
How far away are you sitting from the PS camera? If you’re too far back the camera has trouble keeping precise track of the controllers.
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MisterPotatoHed commented,
This might work, but it’s probably more complicated than you were hoping for so maybe someone can come up with a better way. You could set up a laser scope pointed directly out away from the camer...
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MisterPotatoHed commented,
Yep! I was actually just doing some of this about an hour ago. When you go into paint mode you can select one of a few different preset finishes for your strokes, and you can even use the paintin...
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MisterPotatoHed commented,
Ah, I see it now! Thanks Rich!
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MisterPotatoHed commented,
Have the pulse increment a counter with a max value of 1. The counter will stay on forever unless you send a signal to either the decrement or reset inputs.
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MisterPotatoHed created a post,
How do I change the point at which a primitive is anchored to the controller in sculpt mode?
I’m not sure if this is possible, but I’d like to be able to change where the primitive sits in space in relation to the controller. I know you can rotate it (at least with the DualShock. Haven’t...
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MisterPotatoHed commented,
When I try to publish it all I see is "release as playable" or "release as public," neither of which is what I'm looking for.
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MisterPotatoHed created a post,
How do I add collaborators to a dream?
I'd like to add a friend as a collaborator on a dream I made, but when I go to the settings on the cover page, under collaborators it says that the dream needs to be published online in order to ad...