Ravies

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  • Ravies commented,

    I'm having trouble with grid alignment. I've seen a few other posts on here about it as well. Haven't tried Aecert's suggestion about combining it with 'Precise Move' yet though. Will have to check...

  • Ravies commented,

    To say that the grid system in this game needs some work is a massive understatement. How is it possible that I can model two things, go to great lengths to make sure each of them are aligned perfe...

  • Ravies commented,

    Thanks for your input, both of you! This is exactly the kind of advice I was after.AndymationB - I suspected this would be the case. The first thing I've made so far is a house with a small front g...

  • Ravies created a post,

    Large map project - advice wanted

    I'm going to attempt what will be quite a big project, at least for me anyway. It's going to involve learning a lot about the creation tools over what will no doubt be quite a long period of time. ...

  • Ravies commented,

    Okay, fair cop. I'll go with that for now. I'm getting better at sculpting every day anyway so likely that I'll figure something out one of these days.

  • Ravies commented,

    Okay, I'm with you, that makes sense. In that case - I'm modelling an octopus (see photo). I want the head to be able to move independently of the tentacles but I also want them to blend into one a...

  • Ravies created a post,

    Soft blend multiple sculptures

    I understand how to use soft blend but it only appears to work on entities in the same sculpture. Is it possible to soft blend between multiple objects each in two or more different sculptures?

  • Ravies commented,

    I think I'm right in saying there's a double jump option somewhere in puppet logic. It's covered in one of the tutorials where you have to get Connie past some obstacles by modifying her jump heigh...