mmdev6
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Hi there,If you want to not have your thermometer pop up as maybe you're recording a video of your game, if you enter your game from the Dreamiverse via the Play button on the cover page instead of...
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Hi there!Have you tried playing the tutorials? We have a tutorial in the game for sculpting which shows you the needed tools for doing things like this. They live in the Dreams Workshop :)If you sp...
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Hi there!A timeline as the others have mentioned will just play straight away as long as it is powered (can be seen on it's tweak menu if it's powered) and it will be set to sustain by default, so ...
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Hi there!Ah now if you want it to be aligned you really need to use the grid, for that, though you could make the grid very fine to allow smaller movements but that are still on the grid.I took a l...
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Hi there!It's more than just a rotator that you want as that'll just cause it to spin. What you want is a connector, and there's a tutorial in the game just for that!If you go to the Dreams Worksho...
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Hey!That's great that it worked! Thanks for keeping me up to date!Less great on doing it all from scratch, perhaps it was an update issue! Generally the persistent variables are amazing and can all...
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Hi there!In you second level have you maybe got a variable modifier setting the variable anywhere in the scene that could be overriding the variable?And to be sure, the variable that is identical a...
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Hi there!Have you tried using the built in puppet behaviour instead of a look at rotator?If you tweak your puppet and go to the behaviours page which is a collection of cogs there's behaviours for ...
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Hi there!You can use multiple splitters to break down the wires even more, so if you put another splitter into the X wire that you've created with your splitter you'll get positive and negative val...
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Hi there!So if you have a brush on your imp and haven't stamped it at all the grid can affect the stretching of all shapes while editing it (via L1 and square) however there are two shapes that don...