How to extend the fall distance before the puppet dies and resets.
I have an environment where you can double jump the maximum height, and occasionally you end up jumping too high, and the puppet dies, then resets to the beginning. Is there any way to adjust the amount a puppet falls before it resets? I can't seem to find it in the puppet controls.
-
In the gameplay gear > global settings gadget there's an option for fall height, and camera boundary.
Please sign in to leave a comment.