Disable puppet input, and completely stop any movement.
When pressing a certain button, I want my puppet to completely ignore player inputs, not sure how to do this though! Also, I want that when a puppet touches something he becomes perfectly still, with the player still possessing it.
Any help is appreciated!
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For the button press making a puppet stop moving, try wire the button into a keyframe and have the keyframe switch off the moveable option on the puppet group.
For the same effect when the puppet touches something, have whatever output that occurs on touch, activate the same kind of keyframe.
Please let me know if this works for you. -
Try this. Make sure you have scoped out of the puppet, select it and then tweak selected (or just L1+? on it). You should now be in the Character menu. Wire up a switch to all the On/Off gadgets (such as Procedural Animation on the Behaviour tab). Now when you flick the switch off, the puppet should become static.
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